Monster Hunter World Steam Cloud Conflict: Valve's Fix Is Now Out
Steam kept flagging a cloud conflict in Monster Hunter: World. Valve's 11 November client update fixes it. How to get it and protect your save.
Image: via pcgamesn.comIf Steam keeps warning you about a cloud conflict when you launch Monster Hunter: World, your save may be fine. Valve says Steam Cloud Sync could "incorrectly show a conflict in some games, e.g. Monster Hunter World", and it has fixed the bug. Here's how to get the fix, and how to keep your hunter safe if the window still appears.
Update, 12 November: the fix is no longer beta-only. Valve's regular Steam client update of 11 November lists the same line, "Fixed a case where Steam Cloud Sync would incorrectly show a conflict in some games, e.g. Monster Hunter World", so a normal Steam update now brings it.
Why does Steam keep showing a cloud conflict in Monster Hunter World?
Because of a bug in Steam itself, according to Valve. Its beta notes describe "a case where Steam Cloud Sync would incorrectly show a conflict in some games", with Monster Hunter: World as the example. Valve hasn't named the other games or said when the bug started.
A real conflict looks the same, so don't click through it blindly. Steam Support says the window appears when the save files on your PC differ from the ones in Steam Cloud, which means Steam can't tell which copy is newer.
Has Valve fixed the Steam Cloud conflict?
Yes. The Steam Client Beta update of 6 November "fixed a case where Steam Cloud Sync would incorrectly show a conflict in some games, e.g. Monster Hunter World", and the 7 November beta added "more fixes" for the same case. Valve then shipped the fix to everyone in the regular Steam client update of 11 November.
How do you get the fix now?
Restart Steam. The regular client checks for updates when it starts, so a restart installs the 11 November update and the fix with it. You no longer need the Steam Client Beta. If you joined it for this fix, you can leave it under Settings > Interface > Client Beta Participation on desktop, or Settings > System > Beta Participation in Big Picture mode.
Which file should you pick in the conflict window?
Usually the most recent one. Steam Support's advice is to pick the version that was modified last, since that holds your latest progress, but to check the dates and times against when you actually played. If you last played on another PC or a Steam Deck, the cloud copy is likely the newer one.
Valve also warns that playing in Offline Mode stops Steam from syncing until you go back online, which is "very likely to cause a conflict".
How do you back up your Monster Hunter World save first?
Copy the game's cloud folder before you choose anything. Steam Support says it can't recover lost saves or help resolve cloud conflicts, so a backup is your only safety net.
Steam keeps each game's cloud files in the `userdata` folder, inside a folder named after your Steam ID and then the game's app ID. Monster Hunter: World's app ID is 582010, so on Windows the folder is:
`C:\Program Files (x86)\Steam\userdata\[your Steam ID]\582010`
Copy the whole folder somewhere safe. If you want to see what Steam has been uploading and downloading, Valve logs every cloud transfer in `cloud_log.txt`, in the `logs` folder of your Steam install.
Can you turn Steam Cloud off for Monster Hunter World?
Yes, per game: right-click Monster Hunter: World in your Library, choose Properties, and switch off Cloud Synchronization on the General tab. Steam Support notes that your progress is then saved only on that PC, so this only makes sense if you play on one machine. With Valve's fix now in the regular client, the safer route is to keep cloud saves on and update Steam instead.









