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QSSR on PS5: Every Supported Game and How It Differs From PSSR

QSSR is Sony's AI upscaling for the standard PS5. Every game that supports it so far, when each update lands, and how it compares with PSSR on PS5 Pro.

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QSSR, Sony's AI upscaling for the standard PS5, is coming to six more games. On 13 November Sony confirmed Quick Spectral Super Resolution for Marvel's Spider-Man 2, Control Resonant, The Finals, ARC Raiders, No Man's Sky and Hell Let Loose: Vietnam, with updates rolling out over the coming weeks. They join Marvel's Wolverine and Ghost of Yōtei, the first two games to get it when Sony announced QSSR on 1 October.

Here is every game that supports QSSR so far, when each update arrives, and what QSSR actually changes on a base PS5.

What is QSSR?

QSSR stands for Quick Spectral Super Resolution. It is an AI upscaler: the game renders at a lower resolution and a neural network rebuilds a sharper image, the same idea behind PSSR on PS5 Pro and NVIDIA's DLSS on PC.

PSSR analyses the image pixel by pixel with AI, which Sony says was too demanding for the standard PS5. QSSR is a quicker evolution of it, built on a streamlined neural network and an implementation hand-tuned for PS5's hardware. Sony calls it "a new performance tier of AI upscaling" and says it brings sharper details, cleaner edges and more stable images than traditional upscalers.

Both come from Project Amethyst, Sony's AI graphics collaboration with AMD.

Every PS5 game with QSSR support

  • Marvel's Wolverine (Insomniac Games): live since 1 October
  • Ghost of Yōtei (Sucker Punch Productions): live since 1 October
  • Marvel's Spider-Man 2 (Insomniac Games): live now, in Fidelity and Performance modes
  • Control Resonant (Remedy Entertainment): update coming in December
  • ARC Raiders (Embark Studios): coming soon
  • The Finals (Embark Studios): coming soon
  • No Man's Sky (Hello Games): within the next few weeks
  • Hell Let Loose: Vietnam (Expression Games): in an upcoming update

Sony says developers are "just getting started" and that more PS5 games will add QSSR in the coming months.

How to use QSSR on PS5

There is no system-wide switch. Each game has to add QSSR in an update, and it then appears as an extra graphics option in that game's settings, next to its existing performance and resolution modes. Keep your games updated, and look in the graphics menu once a game's QSSR patch is out.

What the developers say it changes

  • Insomniac Games brought QSSR to Spider-Man 2 after seeing "great results" in Wolverine, highlighting image stability and sharpness in both Fidelity and Performance modes.
  • Remedy says Control Resonant gets a much more stable and detailed image, and compares the jump to what PSSR did on PS5 Pro.
  • Embark Studios promises more sharpness and better environmental clarity in ARC Raiders and The Finals.
  • Hello Games says No Man's Sky will render sharper and cleaner while keeping the best possible frame rate.
  • Expression Games says Hell Let Loose: Vietnam gets cleaner image quality from dense jungle to full-scale firefights.

QSSR vs PSSR: which is better?

PSSR on PS5 Pro remains the higher-quality option; Sony calls it the "gold standard on PS5 Pro". QSSR is the lighter version built to fit the standard PS5's power budget, so expect a clear step up from traditional upscaling rather than PS5 Pro image quality. Because QSSR shares its interface with PSSR, games that already support PSSR are the easiest to add it to.

Sony hasn't published resolution, frame rate or performance-cost figures for QSSR.

FAQ

Which PS5 games support QSSR?

Marvel's Wolverine, Ghost of Yōtei and Marvel's Spider-Man 2 have it now. Control Resonant (December), ARC Raiders, The Finals, No Man's Sky and Hell Let Loose: Vietnam are getting it in updates over the coming weeks.

Do I need a PS5 Pro for QSSR?

No. QSSR is made for the standard PS5. The PS5 Pro has PSSR, Sony's higher-quality AI upscaler.

Is QSSR the same as PSSR?

No. It is built on the same foundation and shares its interface, but it uses a lighter neural network so it can run on the standard PS5.

How do I turn on QSSR?

In each supported game's graphics settings, once its QSSR update is installed. There's no console-wide setting.

Will every PS5 game get QSSR?

Not automatically. Developers have to add it, and Sony says it is offering it to all PlayStation developers.

Is QSSR like DLSS?

It works on the same principle, AI upscaling from a lower render resolution, but it is Sony's own technology, developed with AMD for PlayStation.

On PC, NVIDIA is pushing the same idea further: DLSS 5 is coming to War Thunder and Where Winds Meet. And for another PS5 game getting a big free update, see Assassin's Creed Valhalla's New Game+.